Sunday, November 21, 2010

a statement

My aim is to render the improbable as possible. I frequently do this in a manner that is inefficient (in terms of the software) and sometimes incomplete (yet still suggestive of the final goal). I think that a 'suggestive' art or project can be far more effective that an 'explicit' one. To this end, the leaving of gaps - whether in terms of process or of content - is somewhat critical.